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Mallor Demon
Large outsider (chaotic demon evil extraplanar), CE
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Armor Class: 26
Hit Points: 217 (14d10+140)
Speed: 40 ft.,
Initiative: 7
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STR: 27 (8) DEX: 15 (2) CON: 30 (10)
INT: 16 (3) WIS: 16 (3) CHA: 20 (5)
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Saves: STR: 10 DEX: 4 CON: 12
INT: 3 WIS: 3 CHA: 5
Skills: 2 + ability mod for (Bluff, Climb, Diplomacy, Disguise, Intimidate, Knowledge (planes), Perception, Sense Motive, Stealth, Survival)
Languages: Abyssal, Common, plus any three; telepathy 100 ft.
CR: 3(240 xp)
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Space: 10 / Reach: 5
Melee attacks:
+10 anarchic longspear +10/+10/+10 (2d6+13 plus poison) OR 2 claws +10 (1d6+8 plus poison)
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Special: poison use
Feats: Blind-Fight, DeceitfulB, Cleave, Great Cleave, Great Fortitude, Improved Initiative, Improved Sunder, Power Attack
Environment: any (Abyss)
Organization: solitary or gang (2-4)
Treasure: standard
Gear: +1 anarchic longspear
Source: Tome of Horrors Complete
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